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(Using the US spelling as that's generally how they are referred)
A Randomizer is a tool for a game which shuffles things around to make it feel fresh - its designed for players that have beaten a game many times and knows where everything is.
There's loads of these for Resident Evil games. Per game they act differently, but in general here's what they do, explained (and these can be toggled):
1. Randomize item placement
Almost every item in the game is shuffled. So for example where a green herb might be, it could be any other item in the game, including weapons or key items.
2. Randomize enemy types
Where a zombie would normally lurk, could be any other enemy in the game, including ones that don't necessarily fit, such as Sharks swimming down dry corridors. Some randomizers even have the option to throw bosses like Tyrant into the pool (yes the bosses can appear multiple times, or in groups).
3. Randomize locks
Self explanatory. A door that would usually be a Sword key, will need a different key.
4. Randomize doors
This is the weirdest one. It breaks the usual flow of the game - any door you go through becomes a portal to any other area. This is fixed mind you, so the doors will always lead back to the same area, it's just that nothing is connected.
Essentially using one of these Randomizers means you need to check every door, check every single item, and make a note of where each door leads, so you can path your way back when you find the item you need. Oh, and all keys are disabled in this mode, as all doors are unlocked.
They're great experiences. It's kinda hilarious when you solve a huge puzzle and your reward is an ink ribbon or something.
It's definitely worth trying one if you've played the games to death and want something fresh.
Here's a short clip of me playing Resident Evil Remake with the randomizer switched on:
Every experience will be different.
So yeah, if you're experienced with the games... would you wanna try one? Or have you used one already?
A Randomizer is a tool for a game which shuffles things around to make it feel fresh - its designed for players that have beaten a game many times and knows where everything is.
There's loads of these for Resident Evil games. Per game they act differently, but in general here's what they do, explained (and these can be toggled):
1. Randomize item placement
Almost every item in the game is shuffled. So for example where a green herb might be, it could be any other item in the game, including weapons or key items.
2. Randomize enemy types
Where a zombie would normally lurk, could be any other enemy in the game, including ones that don't necessarily fit, such as Sharks swimming down dry corridors. Some randomizers even have the option to throw bosses like Tyrant into the pool (yes the bosses can appear multiple times, or in groups).
3. Randomize locks
Self explanatory. A door that would usually be a Sword key, will need a different key.
4. Randomize doors
This is the weirdest one. It breaks the usual flow of the game - any door you go through becomes a portal to any other area. This is fixed mind you, so the doors will always lead back to the same area, it's just that nothing is connected.
Essentially using one of these Randomizers means you need to check every door, check every single item, and make a note of where each door leads, so you can path your way back when you find the item you need. Oh, and all keys are disabled in this mode, as all doors are unlocked.
They're great experiences. It's kinda hilarious when you solve a huge puzzle and your reward is an ink ribbon or something.
It's definitely worth trying one if you've played the games to death and want something fresh.
Here's a short clip of me playing Resident Evil Remake with the randomizer switched on:
Every experience will be different.
So yeah, if you're experienced with the games... would you wanna try one? Or have you used one already?